3D animators design and create
visual effects using 3D modelling, character animation, textures,
lighting, rigging, rendering and compositing. They work with a special
digital 3D mesh that forms
the shape of the character or object. They can apply fur, hair, textures
or other effects to the mesh to produce a realistic result.
3D animators may work in industries such as filmmaking, game design,
television, online content development, advertising, education or
government. In Australia, 3D animators mostly work in the
metropolitan areas.
ANZSCO ID & Description: 232412:Plans, designs, develops, and prepares
pictures and diagrams to communicate messages, clarify meaning, assist
in presentations and illustrate stories, using traditional and digital
media such as drawing, painting, drafting, collage, models, photography,
and image capture and manipulation software.
Knowledge, skills and
attributes
A 3D animator needs:
creative flair and a high
level of drawing skills
strong spatial perception
skills
enthusiasm for
experimenting with different techniques
knowledge of digital image
production techniques
high attention to detail,
and strong problem solving abilities
good planning and
organisation skills
to be able to work individually and as part
of a team.
Meeting with clients and key stakeholders, such as directors, actors,
video game designers and other animators, to determine the scope of the
work and project deadlines
Researching subjects to ensure accurate animated representations
Communicating with other designers to ensure a cohesive vision across
the product
Storyboarding to develop scenes that require animation
Using software to create animated characters, scenes and graphics
Adjusting colors, lighting, shadows and textures to perfect lifelike
appearances
Integrating client and stakeholder feedback into final designs
Develop 3D multimedia projects
involving computer graphics.
Coordinate and create
illustrations, scanning and photo retouching.
Use imagination, judgment,
skill, and experience to design life-like animations.
Create 3D art animation assets
for interactive productions.
Design brochures, logos,
presentations, print ads as needed.
Cooperate with the production
staffs to analyze and understand the 3D graphic requests.
Change and control colors,
shadow, texture, light, etc to create life-like animations.
Develop animation composites
and renders for interactive productions.
Manage and store 3D animation
images and files.
Review technology upgrades to
ensure compatibility with existing and future requirements.
Coordinate with different
departments to develop and execute computer animation project. Maintain
production studio.
Attend project team meetings.
Working conditions
3D animators work in an office environment in a design
department or studio and may work on projects independently or with
other team members. They may be required to work on more than one
project at a time. Designing and developing an animation project is a
lengthy process and animators may work long hours (evenings and on
weekends) to meet deadlines.
Tools and technologies
3D animators use specially developed industry hardware and
software to create 3D and motion-captured digital animations, moving
images and graphics. They predominantly work with computer-generated
imagery (CGI) production techniques along with storyboarding and
prototyping software. They may also use traditional drawn animation or
2D digital animation, depending on the project requirements.
Education and training/entrance requirements
To become a 3D animator you usually need to complete a formal
qualification in animation, digital design or a related area.
The Diploma of Screen and Media (Animation and Games Design) and the
Advanced Diploma of Animation are offered at TAFE colleges and other
registered training organisations throughout Australia.
You can complete a degree majoring in animation, digital design,
integrated design, games art and design or a related area.
Additionally, 3D animators
should be versed in a variety of industry-standard applications,
including Maya, MotionBuilder, Mudbox, FBX, 3ds Max, ZBrush, Premiere
and After Effects. Experience with Cinema 4D may also be required by
companies seeking animators with motion design skills. As technology
evolves — and consumers increasingly rely on smartphones and tablets —
animators with mobile skills will have a competitive edge.
Employment Opportunities
While technical savvy and an artistic eye are
certainly critical to succeeding as a 3D animator, employers also want
candidates to possess robust soft skills. These techniques are not job
specific, but they show potential employers that you can interact with
others effectively to produce exceptional work.
Valuable soft skills for 3D animators include time management,
multitasking and the ability to write and speak well. In fact, excellent
communication is a must.
Did You Know?
Animated advertisements have been integral to the
development of Australian animation since its very beginning.
Although we are currently celebrating the centenary [2015], there
were actually a few smatterings of animation that occurred in
Australia several years prior to 1915. This included animated
advertisements screened in cinemas. (Source:
The Conversation - 26/6/2015)
An animator creates models or draws characters and objects in a sequence of
different positions to give the illusion of movement. They synchronise lip
movements with words, and actions with music and sound effects. Animators
can use a range of traditional and digital techniques, including cell
animation, claymation, motion graphics, rendering and morphing.
An animator produces multiple images called frames,
which when sequenced together create an illusion of movement - this is known
as animation. The images can be made up of digital or hand-drawn pictures,
models or puppets.Animators use computer or stop-frame animation to
create movement and personality. As an animator, your work could be used in
animated films or television cartoons. It may also be used for
advertisements, computer games, websites and music videos.
Computer-generated animation features strongly in
motion pictures (to create special effects or an animated film in its own
right), as well as in aspects of television, the internet and the computer
games industry.
The basic skill of animation still relies heavily on artistic ability, but
there is an increasing need for animators to be familiar with technical
computer packages.
You could specialise in one of the following
animation techniques:
2D hand-drawn or traditional
2D computer-generated
3D computer-generated imagery (CGI)
stop-frame, stop-motion or model animation.
Producing an animation involves many stages and
processes. This can include generating ideas in the development stage to
building models during production, and editing the final piece in
post-production. Working on a smaller project might mean that you are
involved with production more broadly. On large or long-running productions,
you could be part of a team of animators and assistants working on one
project for several weeks, months or even years.
ANZSCO ID & Description:232412: Plans, designs and develops the production of digitally delivered
information, promotional content, instructional material and entertainment
through online and recorded digital media using static and animated
information, text, pictures, video and sound to produce information and
entertainment tailored to an intended audience and purpose.
Knowledge, skills and attributes
creativity and imagination
good drawing or modelling skills
patience and concentration
acting skills to bring characters to life
accuracy and attention to detail
the ability to take direction and
ability to work with others
artistic talent and technical skills
a good eye for detail
communication and storytelling skills
networking skills and commitment to projects through previous work
experience
an engagement with the industry from submitting work to festivals
and competitions
the flexibility to switch between several projects at once.
Producing animation involves a number of stages including generating ideas,
building models and rigging lighting.
Computer animation uses software known as CGI (computer-generated imagery).
Tasks typically involve:
liaising with clients and developing animation from their concepts
creating storyboards that depict the script and narrative
drawing in 2D to create sketches, artwork or illustrations
designing models, backgrounds, sets, characters, objects and the
animation environment
using a range of materials, including modelling clay, plaster, oil
paints, watercolours and acrylics
developing the timing and pace of the movements of a character or object
during the sequence of images and ensuring they follow the soundtrack
and audio requirements
using technical software packages, such as Flash, 3ds Max, Maya,
LightWave, Softimage and Cinema 4D
building up accurate, detailed, frame-by-frame visuals
recording dialogue and working with editors to composite the various
layers of animation (backgrounds, special effects, characters and
graphics) in order to produce the finished piece
working to production deadlines and meeting clients' commercial
requirements
working as part of a broader production team, which might include
liaising with printers, copywriters, photographers, designers, account
executives, website designers or marketing specialists
dealing with diverse business cultures, delivering presentations and
finding funding.
Much of the work involves pitching and being proactive in selling your
ideas and work to prospective customers and clients. This applies
whether you're self-employed, working freelance or employed within a
company.
Working conditions
For many projects you would usually work normal office hours, Monday to
Friday, but you may sometimes need to work overtime and weekends to meet
deadlines.
Animation work can be based at an office or studio depending on your role
and the type of animation.
Working as a freelance animator may give you the opportunity to work from
home.
In stop-motion animation you may spend a lot of time on your feet adjusting
models. In other types of animation, you would spend most of your time
sitting at a computer or drawing board.
Education and training/entrance requirements
You can work as an animator without formal qualifications, but increasingly,
entry to this occupation requires completion of a university degree.
You can also become an animator by completing a degree in animation, graphic
design, digital media, new media design, fine arts, creative arts, visual
arts or visual communication. To get into these courses you usually need to
gain your senior secondary school certificate or equivalent, with English.
Applicants may also be required to attend an interview and/or submit a
portfolio of work.
Consumers will continue to demand more realistic video games, movie and
television special effects, and three-dimensional movies. They will also
demand newer computer hardware, which adds to the complexity of the games
themselves. Video game studios will require additional multimedia artists
and animators to meet this increased demand.
For animators, a portfolio should contain a variety of pieces that
illustrate your range, like life drawings, scenes or original characters and
locations. You should also include examples of different mediums — such as
paintings, sketches, sculptures or computer graphics — to emphasize the
breadth of your abilities.
Storyboard artists work within the film, television,
advertising, or video game industries. Storyboard artists
translate the script and the director’s vision into pictures. They produce a
series of panels of images to plan the shots and ensure continuity between
them. These form the basis for the animation in the next stage of
production.
A
storyboard artist creates graphic images that represent the sequence of
events. This can be in a film, television show, commercial, or other video
production. Directors and producers use storyboards to plan the creation of
these productions, to understand the vision for the
project, and depict scenes. Their primary responsibility is to create
sequences of images that tell a story to help directors plan out and shoot a
project.A storyboard artist creates images that
represent the sequence of events in a production. They may also work with a
scriptwriter to develop the storyboard. Storyboards help to communicate the
Director’s vision to the crew, who reference them during filming.
Storyboard artists may be asked to complete
partly-drawn panels and ensure they are in the right style for the animation
project. Depending on the production, the storyboard panels might need to be
cleaned up (in terms of the lines and sharpness of the image), so that the
drawings are tighter and more accurate. If the panels are being sent
overseas to be animated this is particularly important.
Storyboard artists might also need to fill in background details or they may
be asked to revise scenes already drawn by senior artist. They may be
required to work using various different types of software to prepare panels
for editorial.
Specialisations: Film, Television show, Commercial, or
other Video productions
Knowledge, skills and attributes
Excellent drawing skills and
be able to produce artwork in a range of styles
Knowledge of animation: be
literate in animation with a good understanding of layout, composition,
sequential drawing and editing as well as a strong understanding of
framing
An understanding of
cinematography, plot, and character development
Storytelling: be able to
communicate a narrative well and able to visualise stories
Must work well with others
and take direction from those in charge - this involves communicating
with the director and writer, and with the art designer.
Learning by watching and
asking: observe what’s happening in your department and company, take
initiative, ask questions at appropriate times
Watching animations: have a
passion for the medium and a love of the industry
A storyboard artist helps set out the look, timings,
camera angles, and points of view of the sequences. This is a crucial part
of the pre-production process as it is the first time that the script is
visualized. They must be able to interpret and accurately translate the
vision of the director because their storyboards will be used by the rest of
the crew and production as a guide for the production process.
Role & responsibilities of a storyboard artist in film and games:
Liaising with writers, animators, and directors
regarding the look, style, and level of detail required for the
storyboard of each production
Reading and interpreting scripts
Breaking down the script with the director to
identify key scenes and plan them visually
Sequencing the scenes from a script into
storyboard format using panels of images
Including special effects in the storyboard frames
Identifying lighting requirements and
articulating circles of tension within each scene
Including key dialogue or scene directions within each frame
Briefing animators on key scenes within the
storyboard
Amending storyboard scenes during the course of
production
Working conditions
The
hours and schedule of a storyboard artist can vary depending on the project
they are working on. An artist working on a feature film will have very
different hours than someone working on a television commercial. In general,
though, storyboard artists work regular business hours, Monday through
Friday.
Working
as a storyboard artist can be stressful, like when deadlines are looming.
Yet many artists find the creative process enjoyable and ways to cope with
the stress. Storyboarding is an important part of the filmmaking process,
and artists need to work well under pressure.
The common work day for a Storyboard Artist can be long and tiring. It often
starts with the Storyboard Artist getting to the office and starting to work
on their storyboards. They will often work on one storyboard at a time, but
sometimes they will have to switch between many storyboards.
Tools and technologies
Artists create storyboards by
hand or using computer software. The Storyboard Artist creates visual
representations of different media. You should also be proficient in
industry-standard software such as Adobe Photoshop and Storyboard Pro.
Most
Storyboard artists have completed formal training in art and design.
Storyboards are often created by teams of artists, so it’s a good idea to
get used to working with others. There are many ways to get experience. Some
include internships, working on independent projects, or even taking
classes.
Once you have some experience, the next step is to start networking.
Storyboard Artists often work with many creatives in the entertainment
industry. Building relationships with these people is important so you can
get your foot in the door. The final step is to keep learning and evolving
as an artist.
Many Storyboard artists also have experience working in the animation
industry. Storyboard artists in the advertising industry may also have a
degree in graphic design or advertising.
Many storyboard artists begin their careers as animators or illustrators.
Most
Storyboard artists have at least five years of experience working in the
industry.
A
Master’s degree in Storyboard Artist is the best way to further your career
and increase your earning potential.
Employment Opportunities
Storyboarding is an essential part of filmmaking, and storyboard artists are
in high demand in the industry. There are a variety of places where a
storyboard artist can work.
Storyboard artists are often employed by:
Advertising agencies
Animation studios
Film and television production companies
Video game developers
Did
You Know?
Who is the most famous storyboard artist?
David Russell is the
most famous storyboard artist. He has worked on features like
Pirates of the Caribbean and Star Wars.